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Are runner-style crash games actually more fun than classic crash?


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Posted

I’ve been checking out different crash games lately and noticed how similar most of them feel — graph, rocket, multiplier, cash out.

Recently I tried a EOrunner-style format where the crash mechanic is built around a character running instead of a graph.

It feels more like an actual game to me, even though the basic risk mechanic is still familiar.

Has anyone else tried this type of format? Do visuals matter to you in crash games, or mostly RTP and the multiplier?

Posted

@makspr Hi there and welcome to the forum.

I don't play crash game but perhaps someone else can join in the discussion with you.

Posted
41 minutes ago, makspr said:

I’ve been checking out different crash games lately and noticed how similar most of them feel — graph, rocket, multiplier, cash out.

Recently I tried a EOrunner-style format where the crash mechanic is built around a character running instead of a graph.

It feels more like an actual game to me, even though the basic risk mechanic is still familiar.

Has anyone else tried this type of format? Do visuals matter to you in crash games, or mostly RTP and the multiplier?

Hi and welcome! Thank you for the topic! 

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