makspr Posted 5 hours ago Posted 5 hours ago I’ve been checking out different crash games lately and noticed how similar most of them feel — graph, rocket, multiplier, cash out. Recently I tried a EOrunner-style format where the crash mechanic is built around a character running instead of a graph. It feels more like an actual game to me, even though the basic risk mechanic is still familiar. Has anyone else tried this type of format? Do visuals matter to you in crash games, or mostly RTP and the multiplier? cocopop3011 and Afi4wins 1 1 Quote
Afi4wins Posted 5 hours ago Posted 5 hours ago @makspr Hi there and welcome to the forum. I don't play crash game but perhaps someone else can join in the discussion with you. Quote
cocopop3011 Posted 4 hours ago Posted 4 hours ago 41 minutes ago, makspr said: I’ve been checking out different crash games lately and noticed how similar most of them feel — graph, rocket, multiplier, cash out. Recently I tried a EOrunner-style format where the crash mechanic is built around a character running instead of a graph. It feels more like an actual game to me, even though the basic risk mechanic is still familiar. Has anyone else tried this type of format? Do visuals matter to you in crash games, or mostly RTP and the multiplier? Hi and welcome! Thank you for the topic! Quote
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